Adam Blythe, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has moderate length white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.
History: He is a Lycanthrope in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Adventurer. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 10000 cp.
Drogo Huckabee, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a violet suit, brown shirt, and pastel tie, and sports empty pouches on his belt. His white hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Joker, Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Gilbert Blakeley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and is well dressed, but even with his fine clothing he looks run-down. His right hand appears badly burned and disfigured. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp. 3 Antitoxin.
Odo Blackwood, Male Human [Permalink]
Personal [hide]
Description: This man wears a violet tunic with pastel highlights, and long blue pants that bunch up around his shoes, and sports empty pouches on his belt. His golden hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise blue. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is afraid of women and trembles around them
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Slave, Job. Occupation: Mayor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 14000 cp. Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ernest Rowley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a black suit, green shirt, and blue tie. He wears his red hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: Ernest was born the youngest of three triplets. His childhood dream was to be a Barber, but he was a colossal failure. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his son; and an old rival family wants him found
Flaws: Mundane, Fearful. Bonds: Family, Job. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
Possessions: 800 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
