Dean Hayden, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His hair is golden and curly. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast forest. In his 12th year, his parents were killed by a dire rats raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: Doesn't want to be a Actor and was forced into it by his family; and many dire rats want him driven away
Ideals: Optimist. Bonds: Attractive, Nature, Enemies, Family. Occupation: Actor
Voice: Posh accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 71 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 9000 sp.
Trym Law, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long golden hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Fisher, but he got bored and became a Barkeep. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: To find somewhere to settle down; and marry his brother to traveling adventurers
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Family, Job. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 gp.
Miles Hallewell, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length silver hair. He wears large thick round spectacles.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.
History: He got into the Server business at a young age. His childhood dream was to be a Spy, but he was a colossal failure. He was granted druidic powers by his dying sister.
Motivation: He'd like to take his coworkers down a peg; and to be a spy again
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Shane Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his greataxe. His hair is always cut to a buzz. He has gray eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother.
Ideals: Disciplined. Flaws: Impulsive. Bonds: Religious, Family. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Infernal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Ernest Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports red clothing, slightly heavier than average wear. His chestnut hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Brewer business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He hasn't been sleeping well lately.
Motivation: He's attracted to the PC; and wants to open a new tavern
Flaws: Racist, Insomniac. Bonds: Adventurer, Job, Has a crush. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 7 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. Pink pearl (40 gp).
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