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Advanced [show]


Odo Chatham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He prefers to wear flannel. He keeps his brown hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against giants; and revenge

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Odo Chatham, Male Human Warrior 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 11000 sp. Jet (90 gp). Smoky quartz (80 gp). Banded agate (4 gp). Rhodochrosite (4 gp). Fire opal (1600 gp).


Social Check DCs


Balimaar Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Antagonistic, Insane. Bonds: Mentor, Military, Job. Occupation: Server

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Hackney, Male Human Warlock 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 16 (+3)16 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Diggory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan costume with the symbols of magic on his torso. His blonde hair is still thick. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: Diggory was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Opinionated. Flaws: Lazy. Bonds: Job, Military. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Diggory Ainsworth, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 7 (-2)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Red garnet (160 gp). Red-brown spinel (160 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting black shirt and pants. His red hair is cut short. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Marshal again; and he is unsatisfied with his job

Ideals: Optimist, Logical. Bonds: Religious, Poor, Job. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Robert Hartford, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 40 pp. Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His brown hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, Greedy. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Gomory Ogden, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Old masterpiece painting (700 gp). A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs

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