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Advanced [show]


Theobald Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: His religion dominates his actions.

Flaws: Ugly. Bonds: Job, Immigrant, Rich, Religious. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Theobald Norton, Male Human Aristocrat 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)13 (+1) 6 (-2)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dean Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His hair is brown and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: He got into the Blacksmith business at a young age. He worked as a nervous Blacksmith and found it very stressful. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Emotional. Bonds: Rich, Attractive, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Dean Tyndall, Male Human Sorcerer 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 600 gp.


Social Check DCs


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he is wearing a perfectly clean shirt and pair of pants. He has brown hair. He has several tiny amethyst earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy, self-centered, vain, and jealous.

History: He was raised in a plains tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Attractive, Rich, Nature. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Spaulding, Male Human Sorcerer 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp.


Social Check DCs


Gunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dark leathers with embroidery. He sports a long white beard, and similarly colored long hair. His amber eyes peer out from beneath his broad blue hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Mayor profession.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Flaws: Antagonistic. Bonds: Job, Nature, Rich. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Gunter Marleigh, Male Human Aristocrat 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)5 (-3) 15 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Lapis lazuli (12 gp). Citrine (50 gp). Tourmaline (40 gp). Moss agate (12 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. Beneath his clothing is a huge mess of scar tissue. He keeps his long chestnut hair kept up in a rat tail. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Addict, Forgetful. Bonds: Slave, Rich. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Beckwith, Male Human Barbarian 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 12 (+1)8 (-1)
Skills Investigation +6, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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