Peter Bristol, Male Human [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his yellow robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair, while still mostly auburn, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the north to a Miller, Peter learned a great deal about his father's area of expertise. Cursed with lycanthropy at a very young age, Peter has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business
Flaws: Impulsive, Disease. Bonds: Job, Adventurer. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Miles Chester, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is generally well dressed albeit a few years behind the times. His hair, while still mostly black, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Miles was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his singing dream.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 60 pp.
Dean Holton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a slight overbite and is overall scrawny. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a necromancer, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Mentor, Slave. Occupation: Barrister
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +6
Possessions: 25000 sp.
Gerald Appleton, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. He wears his silver hair down. His violet eyes lackadaisically let the world flow into them.
Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Doctor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion.
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Knight
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 pp.
Godfrey Lester, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. He has styled his auburn hair well, parting it to the left. His hazel eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born at the edge of vast island. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable, Philantrophist. Bonds: Attractive, Nature, Poor. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
