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Advanced [show]


Robert Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. With a patchy red beard and wild red hair. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is skeptical of what others tell him and is slow to trust.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Robert was born on a far southern desert where he grew up under the tutelage of his father, an expert Mercenary. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Antagonistic, Shy. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Robert Tindall, Male Human Paladin 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)9 (-1) 9 (-1)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp.


Social Check DCs


Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries glaives. His small hat is riddled with cuts and holes. His thin eyebrows rest above his beady amber eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Enemies, Rich. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Randal Brandon, Male Human Warlock 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 94 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)16 (+3) 16 (+3)12 (+1)
Skills Religion +6, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 1400 gp.


Social Check DCs


Adelard Colby, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He usually wears his pastel robe and has his flail always slung over his shoulder. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Adelard Colby, Male Human Barbarian 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 55 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 900 gp.


Social Check DCs


Robert Lindsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. He has wavy blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Robert was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Guardian. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Robert Lindsay, Male Human Warrior 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4

Possessions: 800 gp. Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple brown line shooting up and back down. His black hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Trym is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trym was born with his mother's beautiful face. A gifted student he started as a Adventurer, but he got bored and became a Actor. He has since lost track of the people in his past.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Trym Digby, Male Human Warrior 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 64 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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