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NPC Generator

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Advanced [show]


Aldous Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He was born in the north, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Ugly, Insane, Antagonistic. Bonds: Immigrant. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Aldous Oakley, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Smoky quartz (70 gp). Red-brown spinel (160 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Solomon Cromwell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky red painted plate armor. He sports a long blonde beard, and similarly colored long hair. He has gleaming, smiling violet eyes.

Personality: Eccentric and domineering, Solomon will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his religion dominates his actions

Ideals: Extrovert, Entrepeneur. Bonds: Religious, Poor, Debt. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Solomon Cromwell, Male Human Expert 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 500 gp. Red spinel (110 gp). Azurite (4 gp). Iolite (20 gp). Azurite (4 gp). Coral (110 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His blonde hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Flaws: Shy, Fearful. Bonds: Rich, Job, Family. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Theobald Abram, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 12
Languages Common, Terran, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 600 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools.


Social Check DCs


Ernest Hadley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His head has been shaved. His eyes are likewise hazel.

Personality: Calm and collected, he is a well trained Server. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Rich. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Ernest Hadley, Male Human Adept 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. Golden yellow topaz (500 gp).


Social Check DCs


Odo Barlow, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, yellow cloak. His silver hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Odo wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his father.

History: He was born in the south. In his youth he was a Junk Dealer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Disciplined, Entrepeneur, Fighting. Flaws: Insane, PTSD. Bonds: Immigrant. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Odo Barlow, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 10
Languages Common, Celestial, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 3 Tanglefoot bags.


Social Check DCs

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