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Advanced [show]


Henry Appleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright yellow suits and hats. He has a small bristly mustache and wavy golden hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the west. He worked as a nervous Mercenary and found it very stressful. He struck the Mercenary job and began his own company from there.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insane. Bonds: Guardian, Adventurer, Immigrant, Job. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Henry Appleton, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs


Richard Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His black hair is kept up in a ponytail inside a broad hat. His eyes are likewise hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: An old rival family wants him found; and to clean up the streets

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Guardian, Family. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Richard Graham, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 20000 cp. Silver pearl (40 gp). Silver pearl (40 gp). Rock crystal (30 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with feathered hat. His black hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Winterbourne, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Solid gold idol (500 gp).


Social Check DCs


Ernest Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. He carries a battered bow and tarnished pickaxe as well. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Ernest Ainsworth, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a blue and black robe with the hood down. His hair is auburn and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying sister.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Slave, Nature. Occupation: Baker

Voice: Indian accent

Attributes [hide]

John Chatham, Male Human Bard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Stealth +1
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp.


Social Check DCs

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