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Roger Norton, Male Human [Permalink]

Personal [hide]

Description: This western man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the right. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Slave. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Norton, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)12 (+1) 16 (+3)4 (-3)
Skills Intimidation -1, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Golden pearl (100 gp). Freshwater pearl (14 gp). Red garnet (100 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Anselm Holton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright green suits and hats. His silver hair is thinning but still full. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up lance and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life.

Flaws: Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Holton, Male Human Expert 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. 1 Masterwork Musical instrument. 1 Hourglass.


Social Check DCs


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not trust anyone and sleeps with one eye open.

History: The child of a Seamstress, who enjoyed hunting, Bertram was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Flaws: Selfish, Insomniac. Bonds: Nature, Adventurer, Rich. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Bertram Alby, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2400 sp.


Social Check DCs


Nicholas Addington, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful brothel owner made him what he is. His childhood dream was to be a Soapmaker, but he was a colossal failure. He now owns his own business.

Motivation: Sabotage a competitor; and to be a soapmaker again

Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Nicholas Addington, Male Human Warlock 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Tiger eye turquoise (14 gp).


Social Check DCs


Aldous Garrick, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. With bright golden hair and a scraggly beard. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Ugly, Secretive, Depressed. Bonds: Rich. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Garrick, Male Human Ranger 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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