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Advanced [show]


Kyle Dryden, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. He has styled his red hair well, parting it to the left. His violet eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the south. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Apothecary; and retire the richest man in the south

Ideals: Pacifist, Entrepeneur. Bonds: Poor, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Kyle Dryden, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 12 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Diggory Carlisle, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a warhammer. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Diggory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Attractive, Enemies, Adventurer, Military. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Diggory Carlisle, Male Human Barbarian 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)11 (+0) 9 (-1)17 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Norman Dumph, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail, and he perpetually has his morningstar ready. His blonde hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with writing.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Dumph, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Freshwater pearl (10 gp). Golden pearl (120 gp). 6 Acid flasks.


Social Check DCs


Anthony Lancaster, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his brown robe and has his scythe always slung over his shoulder. He has no hair. His ears are large.

Personality: A deeply religious man he believes everything happens for a reason. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Religious, Has a crush, Adventurer. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Lancaster, Male Human Paladin 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 8 (-1)11 (+0) 13 (+1)8 (-1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Aquamarine (500 gp).


Social Check DCs


Raymond Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He carries with him a set of shields on his belt, each one with a ruby on the hilt. He wears a Stetson hat to hide his balding. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: When he was but 7 years old his parents immigrated from the north. He helped his father out around the business and became quite the natural. He struck the Mercenary job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Raymond Gresham, Male Human Monk 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Insight +3, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1

Possessions: 800 gp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Jeweled anklet (2000 gp). A small bag of saffron. (80 gp).


Social Check DCs

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