Frederick Kendal, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He has no hair. This violet eyed southerner is not easily forgotten.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Justice, Persistence, Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 6 (-2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Black pearl (500 gp).
Anthony Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. He keeps his long golden hair kept up in a rat tail. His green eyes peer out from beneath his top brown hat.
Personality: Eccentric and domineering, Anthony will drive conversation. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Anthony hails from a village terrorized by orcs. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Bonds: Immigrant, Enemies, Adventurer, Job. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Bloodstone (50 gp). Deep green spinel (60 gp). 1 Minor magic item.
Dean Anderton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, typically a more casual-formal manner. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny amethyst earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a small toy that he constantly fidgets with.
History: He was born in the west, but his parents moved at a very young age to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Rich, Immigrant. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 2d10-3, Ranged +3 / 2d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1400 gp. Sapphire pendant on gold chain (2500 gp). A roughly beaten golden orb (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Sheldon, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a yellow shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.
History: He was born at the edge of vast desert. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He doesn't get along with people that don't share his tastes; and someone believes him a fraud
Ideals: Justice, Impeccable. Bonds: Attractive, Enemies, Nature. Occupation: Barrister
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Alex Barclay, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His chestnut hair is still thick. He has several tiny amethyst earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Alex hails from a village terrorized by illithids. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.
Motivation: A deep hatred of illithids; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Shy, PTSD. Bonds: Rich, Enemies. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. Silver comb with moonstones (800 gp).
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