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Advanced [show]


Shane Berkeley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears just a brown suit. He has done his best to style his blonde hair to look like a famous performer. His green eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Carter and occasionally as a mercenary.

Motivation: Wants his loneliness to end; and he has a crush on the local slave trader

Ideals: Entrepeneur. Bonds: Family, Adventurer, Job, Has a crush. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Shane Berkeley, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Athletics +6, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +4

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Theobald Lindsay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. His hair, while still mostly red, has prominent grey streaks. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.

History: Theobald hails from a village terrorized by orcs. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Theobald's father didn't care for him much, and the feeling was mutual. Some 9 years later his spouse died after the birth of his son. Heartbroken, Theobald never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Many orcs want him driven away; and he wants revenge against orcs

Flaws: Antagonistic, Shy. Bonds: Poor, In love, Enemies. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Theobald Lindsay, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 39000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Alex Camden, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His tied-back hair is auburn. He has blue eyes and a white hat with a brown feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not believe in violence as a means to an end. He is a dedicated Painter but believes his peers are too gung-ho.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Interpreter mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Alex Camden, Male Human Fighter 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Persuasion +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic, Orc, Aquan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. 1 Climber’s kit. 1 Spyglass. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


John Hale, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Regain custody of his daughter; and expand his business

Flaws: Secretive. Bonds: Attractive, Military, Job, Family. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

John Hale, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 13000 cp.


Social Check DCs


Norman Weston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of magic around his neck, and a scythe on his belt. His blonde hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Norman Weston, Male Human Rogue 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 10 (+0)6 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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