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NPC Generator

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Advanced [show]


Gerard Wade, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gerard was born in the south. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Justice, Persistence. Bonds: Attractive, Family, Rich. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Wade, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 6 (-2)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Zircon (30 gp).


Social Check DCs


Guy Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean blue cloak covering his clean studded leather. His red hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Guy's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Guy Abram, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 11 (+0)18 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Mortician business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Mortician.

Motivation: To be a Mason again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice, Philantrophist. Bonds: Job. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Heward Tindall, Male Human Druid 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 7 (-2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3100 sp.


Social Check DCs


Clerebold Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. He is baby faced.

Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Antagonistic, Ugly, PTSD. Bonds: Job, Military. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Palomarez, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Bristol, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a white coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His long red hair is drawn into a two foot long braid. His eyes are green and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Professionalism, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Bristol, Male Human Sorcerer 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs

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