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NPC Generator

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Advanced [show]


Ernest Bradly, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy grey suit. He sports a long white beard, and similarly colored long hair. His eyes are gray and he is always smoking a pipe.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Armorer, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Has a crush. Occupation: Body Guard

Voice: Creaky witch voice

Attributes [hide]

Ernest Bradly, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)17 (+3) 8 (-1)12 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 9
Languages Common, Giant, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Lewis Springfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports green clothing, slightly heavier than average wear. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur, Persistence. Bonds: Poor, Slave. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Lewis Springfield, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)7 (-2) 14 (+2)7 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2600 sp.


Social Check DCs


Nicholas Walpole, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears silk and lounges about seductively. His auburn hair is heavily combed to the right. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family.

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Walpole, Male Human Wizard 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)12 (+1) 15 (+2)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Hailey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a scimitar. His golden hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Glassblower, but he was a colossal failure. He struck the Laborer job and began his own company from there.

Motivation: He feels threatened by others.

Flaws: Insane, Fearful. Bonds: Attractive, Poor, Job. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Hailey, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 1000 sp. Alexandrite (700 gp). Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Randal Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and white robe with the hood down. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. He has a silver handlebar mustache and slicked back silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. When Randal reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Impulsive, Insane. Bonds: Military, Family. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Randal Birkenhead, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Aquamarine (1200 gp). Brown-green garnet (160 gp). Black pearl (1200 gp).


Social Check DCs

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