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NPC Generator

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Advanced [show]


Theobald Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a green feathered hat and green clothes. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. He has wavy chestnut hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Joker, Impeccable. Flaws: Hedonist, Shy. Bonds: Immigrant. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Theobald Wheatley, Male Human Barbarian 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 15 (+2)7 (-2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Kyle Marston, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man prefers to wear yellow pants and tee shirts. His hair is greying and his face has many wrinkles. He has several tiny topaz earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by giants. Kyle was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To unite with his sister.

Ideals: Joker. Bonds: Rich, Family, Military, Enemies. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Kyle Marston, Male Human Druid 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2800 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is typically in his Dyer uniform. He keeps his long red hair kept up in a rat tail. His eyes are violet and beady.

Personality: A deeply religious man he believes everything happens for a reason. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. He worked as a nervous Dyer and found it very stressful. He's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Job, Religious, Rich, Nature. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Barlow, Male Human Expert 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large grey jacket. His golden hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and money/treasure

Ideals: Extrovert. Flaws: Addict. Bonds: Rich, Job. Occupation: Guard

Voice: Speaks with squeezed throat

Attributes [hide]

Norman Hayley, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Bernard Chatham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. His silver hair is kept up in a ponytail inside a broad hat. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Bernard Chatham, Male Human Warrior 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs

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