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NPC Generator

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Advanced [show]


Randal Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow coat over a grey low-cut shirt, and a top hat upon his head. His blonde hair is cut jaggedly and amateurishly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Immigrant, Poor, Religious. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Randal Hackney, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Miles Bentham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male usually wears his grey robe and has his sickle always slung over his shoulder. He is tall, broad shouldered and powerfully built. His brown hair is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He became a Stylist soon after.

Motivation: He loathes his own lifestyle; and he is terrified, and will act out of fear

Flaws: Fearful, Depressed. Bonds: Job, Rich, Adventurer. Occupation: Stylist

Voice: Sounds elderly

Attributes [hide]

Miles Bentham, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Frederick Shipley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his auburn hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Tailor mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Military, Rich. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Frederick Shipley, Male Human Druid 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)14 (+2) 7 (-2)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 8
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Odo Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He has a white handlebar mustache and slicked back white hair. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Human culture. He is harsh and unforgiving.

History: Odo hails from a village terrorized by illithids. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he desires power and/or immortality

Flaws: Racist, Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Odo Staurheim, Male Human Aristocrat 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Randal Rodney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a black poncho over his likewise colored trousers and shirt. He has styled his silver hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: He got into the Doctor business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Doctor. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Selfish. Bonds: Job, Enemies, Family. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Randal Rodney, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 17 (+3)17 (+3) 11 (+0)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 30000 cp.


Social Check DCs

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