Ralf Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His hair is red and very short. His fierce hazel eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.
Motivation: To unite with his sister; and doesn't want to be a priest and was forced into it by his family
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Poor, Family. Occupation: Priest
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 2000 sp. Chrysoberyl (120 gp).
Kyle Hayley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a rose on it. He has styled his white hair well, parting it to the left. His brown eyes peer out from beneath his top tan hat.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.
History: The child of a Glassblower, who enjoyed hunting, Kyle was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Athletic, Pacifist, Impeccable. Bonds: Nature, Job. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Peter Ridley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish red hair is in a traditional bowl cut. His eyes are likewise brown.
Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Cartwright, but he got bored and became a Farmer. He struck the Farmer job and began his own company from there.
Motivation: Marry his brother to traveling adventurers; and expand his business
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 600 gp. Emerald (600 gp). Hematite (16 gp). Blue quartz (16 gp). Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Braxton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple green line shooting up and back down. With a patchy golden beard and wild golden hair. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Rich. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork Light wooden shield.
Gomory Harrington, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He has red hair. His eyes are a pleasant green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.
Motivation: He feels kind of lost in life; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
Possessions: 300 gp. Brass mug with jade inlays (600 gp).
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