Heward Morley, Male Human [Permalink]
Personal [hide]
Description: He wears a violet deerstalker hat and violet clothes. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.
History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 4 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Immigrant, Poor, Job. Occupation: Hunter
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Terran, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 6000 sp. 1 Minor magic item.
Gerard Clapham, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man is dressed in an above average manner. He has moderate length brown hair. His eyes are a pleasant green.
Personality: He dislikes all the random violence that takes place in the east. He works hard and plays hard.
History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. He struck the Body Guard job and began his own company from there.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Pacifist. Flaws: Hedonist. Bonds: Attractive, Mentor, Job. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 4000 sp. 2 Thunderstones. 1 Alchemist’s fire. 2 Thunderstones.
Geoffrey Nibley, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his father.
History: Geoffrey was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and to unite with his brother
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Family, Nature. Occupation: Sculptor
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2600 sp.
Aldous Hallewell, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a blue shirt with thin black vertical stripes and pastel pants, marred by chocolates. He wears his black hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of eastern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: A strong sense of loyalty to Human people; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Insane, Racist. Bonds: Immigrant. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Reynard Bradford, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long blonde beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.
History: Gifted from a young age, Reynard studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Poor, Attractive. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 34 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 18 (+4) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +0
Possessions: 500 gp. Gold and topaz bottle stopper cork (600 gp).
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