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Advanced [show]


Reynard Ridley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Slave. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Reynard Ridley, Male Human Sorcerer 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gunter Hampton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His whole body is exceptionally muscular. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Gunter will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Bonds: Immigrant, Adventurer, Religious, Mentor. Occupation: Barber

Voice: High pitched and raspy

Attributes [hide]

Gunter Hampton, Male Human Wizard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Arcana +1, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Wymar Carlton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a robe, a symbol of strength around his neck, and a longbow on his belt. He has styled his chestnut hair well, parting it to the left. His eyes are amber and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. Wymar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent father.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Knight

Voice: American accent

Attributes [hide]

Wymar Carlton, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 16000 sp.


Social Check DCs


William Heiser, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears bulky white painted plate armor. He has a small bristly mustache and wavy silver hair. His face is scarred and worn.

Personality: This man loves painting and to teach people painting more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: William hails from a village terrorized by goblins. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

William Heiser, Male Human Paladin 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 10 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 5 (-3)13 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Tourmaline (90 gp). Amethyst (90 gp). Malachite (6 gp). Sardonyx (50 gp).


Social Check DCs


Simon Elton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. He carries with him a set of shortspears on his belt, each one with a opal on the hilt. He wears a wide-brimmed hat to cover his moderate length white hair. His eyes are gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Simon grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: He's in love; and he would like to get married and retire

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Has a crush, Adventurer. Occupation: Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Elton, Male Human Commoner 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 33000 sp. 1 Healer’s kit. 1 Healer’s kit. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs

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