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Advanced [show]


Alex Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he has the majority of his body covered in plate. He has shaved his head bald. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Professionalism. Flaws: Lazy. Bonds: Rich, Family. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alex Barney, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)7 (-2) 8 (-1)12 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 2 Thunderstones.


Social Check DCs


Lance Shelly, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Emotional. Bonds: Mentor, Adventurer. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Shelly, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Arnold Shelly, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear green pants and tee shirts. His auburn hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Fearful, Mundane. Bonds: Job, Rich. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Arnold Shelly, Male Human Sorcerer 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 10000 cp. Sard (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. He has moderate length golden hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Logical. Flaws: Shy, Depressed. Bonds: Attractive, Rich. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Everard Tickle, Male Human Bard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Black velvet mask with numerous citrines (110 gp). 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Hugh Marston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. His silver hair, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: Hugh hails from a village terrorized by illithids. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and many illithids want him driven away

Ideals: Athletic. Flaws: Shy, Insane. Bonds: Adventurer, Enemies. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Marston, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2600 sp. Star rose quartz (20 gp). Silver pearl (60 gp). Red spinel (60 gp).


Social Check DCs

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