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Don Riley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a faded coat and loose pants complete with Stetson hat. His whole body is exceptionally muscular. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Don Riley, Male Human Monk 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 17 (+3)18 (+4) 17 (+3)9 (-1)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Goblin, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Stanford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears baggy grey pantaloons and a pastel scarf. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern.

Flaws: Racist, Disease. Bonds: Slave, Immigrant, Job. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Stanford, Male Human Fighter 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)10 (+0) 13 (+1)9 (-1)
Skills Arcana +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Moss agate (8 gp). Violet garnet (1400 gp). White pearl (90 gp). 1 Full Plate.


Social Check DCs


John Palomarez, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear red pants and tee shirts. His black hair is heavily combed to the left. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small mountains village. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice. Flaws: Ugly, Emotional, Antagonistic. Bonds: Nature. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

John Palomarez, Male Human Warlock 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 100 gp.


Social Check DCs


Reynard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He sports a long black beard, and similarly colored long hair. His violet eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: Reynard was born in the west. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Persistence. Flaws: Insomniac, PTSD. Bonds: Has a crush, Job. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Reynard Blakeley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Bertram Dumph, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky blue painted plate armor. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Assassin

Voice: German accent

Attributes [hide]

Bertram Dumph, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp.


Social Check DCs

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