Simon Mori, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a red vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in a small plains village. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.
Motivation: He loathes his own lifestyle.
Ideals: Philantrophist. Flaws: Ugly, Addict, Depressed. Bonds: Nature. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 11000 cp. Onyx (20 gp). Golden yellow topaz (900 gp). Peridot (20 gp). Golden yellow topaz (900 gp). 1 Everburning torch. 4 Smokesticks. 2 Antitoxin. 2 Antitoxin.
Kody Alton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, green cloak. He is bald on top and has large brown tufts of hair around his ears. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Immigrant, Nature, Job. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. Obsidian (7 gp). Rock crystal (50 gp).
Gunter Beverly, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His hair is short and white. His brown eyes peer out from beneath his deerstalker grey hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by giants. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Revenge; and meet up once more with his childhood friend
Ideals: Disciplined, Opinionated. Bonds: Adventurer, Religious, Enemies. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 10 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
Charles Dalton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His fierce green eyes like to dwell on things.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Ugly, Selfish, Fearful. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Robert Stanley, Male Human [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. This gray eyed southerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Robert was born on a far southern mountains where he grew up under the tutelage of his father, an expert Spice Merchant. He hasn't been sleeping well lately.
Motivation: He feels threatened by others.
Flaws: Ugly, Disease, Fearful, Insomniac. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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