Richard Charlton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a pastel shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His head has been shaved. His eyes are a pleasant violet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.
History: He was born in the north. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark
Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
Possessions: 20000 cp. 1 Minor magic item.
Rolf Barney, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is typically in his Carpenter uniform. He sports a long blonde beard, and similarly colored long hair. His amber eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.
History: He was born in the west, but his parents moved at a very young age to the north. A gifted student he started as a Barber, but he got bored and became a Carpenter. He became a Carpenter soon after.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Artistic. Flaws: Greedy. Bonds: Job, Immigrant. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Dean Kendal, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a fancy brown suit. His hair is short and brown. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Dean was left his father's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Philantrophist, Fighting. Bonds: Attractive, Job, Military, Adventurer. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 500 gp. Star rose quartz (30 gp). Jade (150 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Richard Darby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: Richard hails from a village terrorized by goblins. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by goblins. Richard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away; and someone believes him a fraud
Ideals: Disciplined, Pacifist, Entrepeneur. Bonds: Attractive, Enemies. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 60000 cp. Deep blue spinel (900 gp). Banded agate (15 gp). 1 Minor magic item. 1 Minor magic item.
Percival Cooper, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He has done his best to style his brown hair to look like a famous performer. He is very pretty but has cold, dead eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Percival studied abroad. His necromantic abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to get a good night's sleep
Ideals: Fighting, Logical, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Brewer
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 5000 cp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
