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NPC Generator

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Advanced [show]


Cory Kensley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. With bright black hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.

Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Mentor. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Cory Kensley, Male Human Barbarian 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 53 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 300 gp. Coral (140 gp). Onyx (60 gp). Sard (60 gp). Red spinel (140 gp). 1 Minor magic item.


Social Check DCs


Shane Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His silver hair is drawn into a tight pony tail with a clover scrunchie. His amber unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: Shane was born with his mother's beautiful face. He was taken from his home at a very young age. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Flaws: Disease. Bonds: Attractive, Job, Military, Slave. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Shane Westcott, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 17 (+3)10 (+0)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: Just what you see.


Social Check DCs


Kody Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a blue collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in the east to a Body Guard, Kody learned a great deal about his father's area of expertise. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and regain custody of his son

Ideals: Professionalism, Artistic. Bonds: Family, Job, Adventurer. Occupation: Body Guard

Voice: Speaks with back of mouth

Attributes [hide]

Kody Law, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)17 (+3) 9 (-1)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gomory Copeland, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an entirely yellow suit with violet socks and a vest with buckled shoes. He has a very tight haircut. His gray eyes dart from person to person.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge

Ideals: Logical. Bonds: Attractive, Enemies, Family, Debt. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Gomory Copeland, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Drogo Home, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy black pantaloons and a grey scarf, and is pretty ugly. He wears a feathered hat to cover his moderate length white hair. His violet eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is obsessed with a lost civilization.

History: He was raised in a desert tribe. In his 10th year, his parents were killed by a goblins raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature, Enemies. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Drogo Home, Male Human Cleric 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)14 (+2) 11 (+0)17 (+3)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 800 gp. Violet garnet (500 gp). Onyx (30 gp). Obsidian (10 gp).


Social Check DCs

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