Norman Perry, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. His hair is short and white. His amber eyes dart from person to person.
Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a plains tribe. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is terrified, and will act out of fear.
Flaws: Insane, Fearful, Disease. Bonds: Attractive, Nature. Occupation: Bookbinder
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Chad Hackney, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a long red beard, and similarly colored long hair. He has amber eyes and a violet hat with a brown feather.
Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he wants revenge against illithids
Ideals: Athletic, Justice. Bonds: Job, Mentor, Enemies. Occupation: Dilettante
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Hunter Yardley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a red vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his red boots flare out at the collars. His brown hair is thinning but still full. His gray unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.
History: Born in the north to a Shoemaker, Hunter learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and to be a mason again
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Military, Job. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Randal Huckabee, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is well dressed, but even with his fine clothing he looks run-down. With a patchy golden beard and wild golden hair. His gray eyes peer out from beneath his deerstalker black hat.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Engraver, who enjoyed hunting, Randal was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Nature, Debt. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Lewis Allerton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Addict. Bonds: Poor. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. Rock crystal (70 gp). 1 Superior lock. 1 Bullseye lantern.
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