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NPC Generator

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Advanced [show]


Gunter Hartford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. His blonde hair is greasy and uncared for. His eyes are brown.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life.

Ideals: Fighting. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Gunter Hartford, Male Human Ranger 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)16 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Clayden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has always had a great fascination with Human culture. Energy wise he seems alert and responsive.

History: Nicholas was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's attracted to the PC; and sabotage a competitor

Ideals: Professionalism. Flaws: Racist, Antagonistic. Bonds: Job, Has a crush. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Nicholas Clayden, Male Human Rogue 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 12 (+1)10 (+0)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4

Possessions: 500 gp. Gold dragon comb with red garnet eye (900 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is matted, messy, and big. His fierce gray eyes like to dwell on things.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy, self-centered, vain, and jealous.

History: Alexandre hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Alexandre Staurheim, Male Human Monk 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)11 (+0) 17 (+3)7 (-2)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Conrad Hadlee, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey feathered hat and grey clothes, and a wedding ring on his left hand. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Farmer who has hired him part-time. He invites people to come help in his community garden.

History: Conrad was born in the north. At a young age he loved to build and create. Conrad was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Bonds: In love, Has a crush, Adventurer, Religious. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Conrad Hadlee, Male Human Bard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 27000 sp. Smoky quartz (50 gp). Rich purple corundum (1100 gp). White pearl (140 gp). Red spinel (140 gp).


Social Check DCs


Guy Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 3 years old his parents immigrated from the west. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Guy began to lead the lost caravan. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Entrepeneur, Philantrophist. Flaws: Secretive. Bonds: Immigrant, Enemies. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Guy Charlton, Male Human Commoner 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)6 (-2) 10 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Obsidian (10 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs

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