Robert Nash, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this eastern man is dressed in earthy colors with a grey and black handkerchief worn on his left side. His hair is silver and curly. He has a dull look in his violet eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Optimist, Opinionated, Gifted. Flaws: Secretive. Bonds: Rich. Occupation: Performer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Goblin, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 38000 sp. 1 Minor magic item.
Gomory Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He carries a battered club and tarnished greataxe as well. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Addict. Bonds: Job, Immigrant, Slave. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 6 (-2) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Aldous Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears a blue tunic with white highlights, and long blue pants that bunch up around his shoes. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. With bright silver hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot resist a sob story and will often dote over anyone who has one.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has a crush on the local Mayor; and he's attracted to the pc
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Has a crush. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1500 sp.
Alex Cornish, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. He has gray eyes and a pastel hat with a black feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Passionate. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Military. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Obsidian (10 gp). Bloodstone (30 gp). Smoky quartz (30 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Snape, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are amber and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Flaws: Antagonistic. Bonds: Rich, Mentor, In love. Occupation: Barrister
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
