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NPC Generator

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Advanced [show]


Roland Allerton, Male Human [Permalink]

Personal [hide]

Description: A 6'0" northern man, he has the majority of his body covered in plate. His hair is chestnut and curly. His violet eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Priest and found it very stressful. He has set out to sabotage the competition.

Motivation: To be a Map Maker again; and he is unsatisfied with his job

Flaws: Shy, Fearful, Disease. Bonds: Job. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Roland Allerton, Male Human Adept 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 6
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)3 (-4) 14 (+2)7 (-2) 16 (+3)9 (-1)
Skills Animal Handling +5, History +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -2 / 1d10-4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 80 pp.


Social Check DCs


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a small hat upon his head. He carries a battered spear and tarnished dagger as well. His auburn hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Masseuse, Roger learned a great deal about his father's area of expertise. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: To be a Interpreter again.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Job, Military. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Roger Barlow, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Silver pearl (60 gp). Rock crystal (20 gp).


Social Check DCs


Gerald Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His chestnut hair is matted, messy, and big. His eyes are gray and catlike.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Courier, his mother struggled to pay the bills. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Poor, Family. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Gerald Myerscough, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2 Tanglefoot bags. 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs


Hugh Tattersall, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Philantrophist, Persistence. Flaws: Antagonistic, Ugly. Occupation: Bounty Hunter

Voice: Hollow voice

Attributes [hide]

Hugh Tattersall, Male Human Expert 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 13 (+1)10 (+0)
Skills Medicine +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 100 gp. Solid gold idol (1200 gp).


Social Check DCs


Anselm Darlington, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple brown robe with red stripes complete with hood. His blonde hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Anselm Darlington, Male Human Bard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)9 (-1) 17 (+3)14 (+2)
Skills Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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