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Advanced [show]


Norman Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He wears a colorful flower in his silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Barber, but he got bored and became a Cartwright. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: Money/treasure.

Bonds: Attractive, Rich, Job, Family. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Norman Jacobs, Male Human Aristocrat 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 700 gp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs


Godfrey Reid, Male Human [Permalink]

Personal [hide]

Description: A 5'1" western man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted necromantic powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Adventurer. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Godfrey Reid, Male Human Monk 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Balimaar Barton, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he is dressed in a clean white cloak covering his clean studded leather. His golden hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has achieved small success as a Mortician.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Impeccable, Justice. Bonds: Poor, Job, Family. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Balimaar Barton, Male Human Rogue 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Hartford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. His silver hair is lengthy. His eyes are brown and beady.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his brother before him, after school he went straight into learning to become a Doctor. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To clean up the streets; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Enemies, Family, Job, Guardian. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Hartford, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Thomas Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky grey painted plate armor. He has a long silver beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He uses money and sex appeal to get what he needs; and he has a crush on the local mercenary

Bonds: Enemies, Has a crush, Rich, Immigrant, Attractive. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Bentley, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Deception +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Gold dragon comb with red garnet eye (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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