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NPC Generator

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Advanced [show]


Gerard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses in blue turtlenecks beneath a tan coat with brown slacks. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Retire the richest man in the north; and wants a kiss

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Mentor, Has a crush. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Gerard Brownrigg, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)14 (+2) 6 (-2)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 8
Languages Common, Sylvan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair has been sun bleached extensively. His eyes are brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Brewer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Joker. Bonds: Poor, Attractive, Job. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Lance Marlee, Male Human Monk 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, blue, dusty cloak. His auburn hair is cut short. He has several tiny emerald earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Rich, Military. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Lindsey, Male Human Barbarian 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)15 (+2) 13 (+1)17 (+3)
Skills Deception +6, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Barton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Roofer uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Peter is combative with any and all who dare try his patience in the slightest.

History: Peter was born in the east. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying brother.

Motivation: Expand his business.

Ideals: Gifted, Justice, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Peter Barton, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 6 (-2)12 (+1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Undercommon, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Gomory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His hair is blonde and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He has drifted from career to career and currently works as a Roofer.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Wedgwood, Male Human Warlock 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 16 (+3)8 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 20000 cp. Blue quartz (15 gp). Hematite (15 gp). Aquamarine (300 gp). Freshwater pearl (15 gp).


Social Check DCs

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