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Advanced [show]


Bernard Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a blue costume with the symbols of the four houses of cards on his torso. His hair is chestnut and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of giants once and for all.

History: Born in the north to a Junk Dealer, Bernard learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He struck the Junk Dealer job and began his own company from there.

Motivation: A deep hatred of giants.

Flaws: Shy. Bonds: Immigrant, Attractive, Enemies, Job. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Bernard Ridley, Male Human Warlock 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)13 (+1) 10 (+0)9 (-1)
Skills Athletics +6, Intimidation +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 70 pp.


Social Check DCs


Thomas Hallewell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. He keeps his blonde hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: In love, Family, Adventurer. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Hallewell, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)14 (+2) 6 (-2)11 (+0)
Skills Sleight of Hand +0
Senses Passive Perception 8
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 600 gp.


Social Check DCs


Norman Law, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tan costume with the symbols of his god on his torso. He wears his golden hair up in a very large beehive style do. His gray eyes peer out from beneath his broad tan hat.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Persistence. Bonds: Poor, Military, Religious. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Norman Law, Male Human Wizard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 60000 cp. Banded agate (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Robert Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His silver hair is thinning but still full. His eyes are likewise brown. His teeth are white and perfect.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Weaver, but he got bored and became a Dyer. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Passionate, Fighting, Entrepeneur. Bonds: Attractive, Job. Occupation: Dyer

Voice: American accent

Attributes [hide]

Robert Clifton, Male Human Warrior 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs


Trym England, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin pastel vertical stripes and white pants. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. He wears a wide-brimmed hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trym's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Fletcher

Voice: Dark and ominous

Attributes [hide]

Trym England, Male Human Rogue 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs

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