Odo Gentry, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long red hair reaches down to his waist. His half smiles and blue eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying brother.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Ideals: Gifted. Flaws: Fearful, Antagonistic. Bonds: Adventurer, Attractive. Occupation: Barrister
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Ignan, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 100 gp.
Diggory Payton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his club. His brown hair has been sun bleached extensively. His blue eyes peer out from beneath his Stetson grey hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Diggory hails from a village terrorized by drow. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting, Logical. Bonds: Adventurer, Enemies. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.
Nicholas Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of lances, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is white and curly. His blue eyes are slightly larger than normal.
Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many goblins want him driven away
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Tanner
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (100 gp).
Don Garrick, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He wears his black hair down. This green eyed southerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage
Flaws: Greedy. Bonds: Attractive, Family, Nature, Adventurer. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Percival Hadlee, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His head has been shaved. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest man in the east.
Ideals: Opinionated, Entrepeneur, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Actor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp.
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