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Percival Kimberley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Joker, Gifted, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Percival Kimberley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Trey Oakley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is auburn, silky, and of moderate length. His eyes are likewise amber. His teeth are white and perfect.

Personality: Trey is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Adventurer father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed, Disease, Insomniac. Bonds: Attractive. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Trey Oakley, Male Human Warrior 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theobald Adley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears pastel painted combat armor at almost all times and is in decent physical shape. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invites people to come help in his community garden.

History: He was born in the west, but his parents moved at a very young age to the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Immigrant. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Theobald Adley, Male Human Ranger 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 6 (-2)11 (+0)
Skills Athletics +4, Survival +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Violet garnet (800 gp). Jet (160 gp). Rock crystal (70 gp). Golden yellow topaz (800 gp).


Social Check DCs


Diggory Wesley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy black suit, he is not a threatening figure. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He feeds upon the attention of others.

History: Born to a Doctor, his mother struggled to pay the bills. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Diggory's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Diggory Wesley, Male Human Sorcerer 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 7000 sp. 1 Holy water. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in an above average manner. His silver hair is kept up in a ponytail inside a deerstalker hat. This blue eyed northerner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Attractive, Poor. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Graeme, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp.


Social Check DCs

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