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NPC Generator

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Advanced [show]


Manfred Lester, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His brown hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Adventurer. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Manfred Lester, Male Human Barbarian 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Hugh Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He has done his best to style his silver hair to look like a famous performer. His blue eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a brothel owner, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Hugh Carlisle, Male Human Warlock 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 4000 sp.


Social Check DCs


Gomory Clayton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear white pants and tee shirts. He is muscular with a powerful set of arms. His auburn hair is drawn into a tight pony tail with a card scrunchie. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich southern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Emotional. Bonds: Rich, Mentor, Job. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Gomory Clayton, Male Human Barbarian 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alex Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely black suit with violet socks and a vest with buckled shoes. He wears his hair in dreadlocks. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Mentor, Job. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Alex Cotton, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 9 (-1)18 (+4)
Skills Acrobatics +3, History +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2300 sp.


Social Check DCs


Peter Dryden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He is typically in his Shipwright uniform. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Cynical. Bonds: Job, Poor. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Peter Dryden, Male Human Expert 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6

Possessions: 400 gp. Coral (80 gp).


Social Check DCs

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