Roland Dudley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his white hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Roland was raised in a hard working conservative environment. His parents enrolled him in a Barbarian school at a young age so that he could practice his druidic talents. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Adventurer, Job. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 sp. Deep blue spinel (400 gp). 1 Minor magic item.
Roger Appleton, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and wants to work out more often
Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Deep blue spinel (1300 gp). Jasper (40 gp). Aquamarine (1300 gp).
Everard Soames, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a black low-cut shirt, and a small hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long golden hair kept up in a rat tail. His eyes are likewise brown.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp.
Drogo Sherwood, Male Human [Permalink]
Personal [hide]
Description: This malnourished man tends to wear a large yellow jacket. His tied-back hair is white. He is very pretty but has cold, dead eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.
History: Gifted from a young age, Drogo studied abroad. Drogo was born on a far eastern desert where he grew up under the tutelage of his father, an expert Spy. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the east; and he's in love
Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Simon Beverly, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and is dressed in an above average manner. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Mundane, Impulsive. Bonds: Attractive, Family. Occupation: Brewer
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Brass mug with jade inlays (300 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item.
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