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NPC Generator

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Advanced [show]


Conrad Ridley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are blue.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Carpenter like his mother before him.

Motivation: Money/treasure; and to be a bricklayer again

Flaws: Antagonistic, Forgetful. Bonds: Nature, Job, Rich. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Conrad Ridley, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Ralf Dumph, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a worn and beaten armor, and his gloved hand is found clutching a crossbow. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He left for the north, certain he would find work there.

Motivation: To pay off his debts; and to be a layabout again

Ideals: Philantrophist, Gifted. Bonds: Job, Immigrant, Debt. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Ralf Dumph, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)15 (+2)
Skills History +4
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Silk rope. 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Peter Barton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue armored body suit, with a simple violet line shooting up and back down. His auburn hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Depressed. Bonds: Immigrant, Rich. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Peter Barton, Male Human Bard 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)15 (+2) 13 (+1)8 (-1)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1200 gp. Gold dragon comb with red garnet eye (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Blakely, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tan costume with the symbols of luck on his torso. His tied-back hair is red. His eyes, though not visible through his cowl, are amber.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Simon Blakely, Male Human Barbarian 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 64 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Merton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and is dressed in an above average manner. His right leg appears badly burned and disfigured. With a patchy golden beard and wild golden hair. His eyes are hazel.

Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Richard Merton, Male Human Barbarian 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Sapphire pendant on gold chain (1700 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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