Lewis Gentry, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Guard. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is smooth and relatively long. His amber eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Mason profession.
History: Gifted from a young age, Lewis studied abroad. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying brother.
Motivation: To be a Mason again; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job, Nature. Occupation: Guard
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Aquan, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 gp.
Roland Preston, Male Human [Permalink]
Personal [hide]
Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His brown hair is lengthy and is close to two feet long. His violet eyes peer out from beneath his Stetson grey hat.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. Days after completing his studies, news broke out that his hometown was attacked by brigands. Roland was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Bookbinder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Banded agate (4 gp). Red garnet (130 gp).
Percival Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is physically well-built. He wears his golden hair down. He has a dull look in his violet eyes.
Personality: Eccentric and domineering, Percival will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Percival was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has taken up work as a Fletcher and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Sabotage a competitor; and wants to have a good time and be beloved
Ideals: Extrovert, Optimist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Trey Skelton, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a white armored body suit, with a simple brown line shooting up and back down. His white hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trey's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Antagonistic, Disease, Insomniac. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item.
Raymond Digby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. He has styled his chestnut hair well, parting it to the right. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.
History: He got into the Brewer business at a young age. He has had some formal music training, and achieved minor success. He became a Brewer soon after.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and to be a mayor again
Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Religious, Job. Occupation: Brewer
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Old masterpiece painting (800 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (800 gp). 1 Minor magic item.
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