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NPC Generator

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Advanced [show]


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large pastel jacket. He wears a wide-brimmed hat to cover his moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Energy wise he seems alert and responsive.

History: He got into the Navigator business at a young age. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Professionalism. Flaws: Sensitive, Insane. Bonds: Attractive, Job, Rich. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Trym Whitby, Male Human Wizard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 30000 cp. Deep blue spinel (1300 gp). Emerald (700 gp). Deep blue spinel (1300 gp). Golden yellow topaz (1300 gp).


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man wears very tight pants and wife beaters, though occasionally he sports a grey coat. His golden hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Merchant business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Merchant for hire.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

William Cornish, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)9 (-1) 14 (+2)17 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 400 gp. Sardonyx (60 gp). Bloodstone (60 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Wymar Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish silver hair is in a traditional bowl cut. His eyes are likewise brown.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Wymar was born on a far northern plains where he grew up under the tutelage of his father, an expert Apothecary. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Flaws: Selfish. Bonds: Attractive, Religious, Immigrant, Adventurer. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Wymar Hayhurst, Male Human Adept 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Tiger eye turquoise (12 gp). Rock crystal (60 gp).


Social Check DCs


Gerard Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west. When Gerard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Immigrant, Military, Religious. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Gerard Shipley, Male Human Warlock 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 10 (+0)9 (-1)
Skills Performance +2, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Elven, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 80 pp.


Social Check DCs


Bernard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel coat over a brown low-cut shirt, and a broad hat upon his head. His red hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: Bernard is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: He was raised in a mountains tribe. A gifted student he started as a Soapmaker, but he got bored and became a Assassin. He has drifted from career to career and currently works as a Assassin.

Motivation: He is wracked by social anxiety; and he feels kind of lost in life

Flaws: Depressed, Selfish, Fearful. Bonds: Nature, Job. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Bernard Marlowe, Male Human Commoner 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)18 (+4) 11 (+0)14 (+2)
Skills History +7, Nature +7
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Celestial, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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