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Advanced [show]


Guy Winthrop, Male Human [Permalink]

Personal [hide]

Description: This western man wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. His clothes are grease stained in places. His golden hair, when down, is lengthy. His gray eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Guy Winthrop, Male Human Paladin 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)16 (+3) 16 (+3)16 (+3)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Buckler. 1 Buckler.


Social Check DCs


Hunter Burton, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce amber eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He wants revenge against illithids; and meet up once more with his childhood friend

Ideals: Justice, Philantrophist. Bonds: Rich, Adventurer, Enemies. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Hunter Burton, Male Human Bard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 12
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. Hematite (14 gp). 4 Thunderstones. 1 Alchemist’s fire.


Social Check DCs


Richard Garrick, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a brown handlebar mustache and slicked back brown hair. His hazel unseeing eyes seem to look past you.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Richard was born with his mother's beautiful face. A freak accident while working with his Fortune-teller mother left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and many brigands want him driven away

Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Richard Garrick, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Simple lock. 1 Silk rope.


Social Check DCs


Roland Barney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in blue turtlenecks beneath a tan coat with grey slacks. He has styled his auburn hair well, parting it to the left. His violet eyes peer out from beneath his feathered blue hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he is content

Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Family, Nature. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Roland Barney, Male Human Druid 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 10 (+0)17 (+3)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Miles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his brown robe and has his rapier always slung over his shoulder. He has a long auburn beard with little hanging trinkets. His green unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying brother.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Masseuse

Voice: Squeaky

Attributes [hide]

Miles Wordsworth, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)19 (+4) 15 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 70 pp. Deep blue spinel (1100 gp). Amber (130 gp). Iolite (30 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs

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