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NPC Generator

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Advanced [show]


Miles Morton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He usually wears his black robe and has his dagger always slung over his shoulder. His hair is white and curly. His amber eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.

History: Miles was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Miles Morton, Male Human Fighter 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 40000 cp. Golden yellow topaz (800 gp). Blue quartz (12 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Gomory Ramsay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a black cloak and cross-gartered green stockings. His brown hair is knotted and matted. His eyes are gray and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Optimist. Bonds: Adventurer, Military, Religious, Rich. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Gomory Ramsay, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Bertram Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports violet clothing, slightly heavier than average wear. He keeps his silver hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Doctor.

Motivation: Further expansion of business; and to be a miner again

Ideals: Athletic. Bonds: Rich, Job, In love, Immigrant. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Hamilton, Male Human Warrior 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Fulton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses like a well dressed Animal Trainer does. His black hair is matted, messy, and big. His eyes are a pleasant amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of dire rats once and for all.

History: Trym hails from a village terrorized by dire rats. He was an apprentice working in his mother's forge. He has worked as a Animal Trainer like his mother before him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Trym Fulton, Male Human Adept 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 7 (-2)12 (+1)
Skills Medicine +0, Perception +0
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Patrick Acton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears yellow trousers with blue and red striped suspenders. He wears various colorful collared shirts. He has a long blonde beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Antagonistic, Ugly. Bonds: Immigrant. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Patrick Acton, Male Human Expert 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 14
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. Silver comb with moonstones (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Black velvet mask with numerous citrines (90 gp).


Social Check DCs

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