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Advanced [show]


Norman Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair up in a very large beehive style do. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Poor, Family. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Norman Cholmondeley, Male Human Ranger 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anselm Gladstone, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his trident. His brown hair and beard is wavy and long. His blue eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Map Maker business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Map Maker like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Greedy, Fearful, Racist. Bonds: Job. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Anselm Gladstone, Male Human Warlock 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 39 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 120000 cp. Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (1300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Kelsey, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His head has been shaved. His gray unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Cartwright job and began his own company from there.

Motivation: His religion dominates his actions; and to be a mercenary again

Flaws: Ugly, Disease. Bonds: Job, Religious, Nature. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Kelsey, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 26000 sp.


Social Check DCs


Frederick Kendall, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He wears his chestnut hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Secretive. Bonds: Attractive, Military, Slave, Poor. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Frederick Kendall, Male Human Warrior 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)6 (-2) 13 (+1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold and topaz bottle stopper cork (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs


Cory Clive, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His blonde hair is singed and shortened. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Cook, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Cory Clive, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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