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NPC Generator

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Advanced [show]


Gilbert Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red deerstalker hat and red clothes. His white hair is lengthy and is close to two feet long. His violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: When he was but 4 years old his parents immigrated from the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Insane. Bonds: Religious, Immigrant, Military. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Gilbert Wilberforce, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Odo Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His brown hair is lengthy. His brown eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the east, but his parents moved at a very young age to the south. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He now owns his own business.

Motivation: He seems to be bored by most things.

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Odo Gresham, Male Human Monk 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)18 (+4) 8 (-1)15 (+2)
Skills Arcana +7, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Orc, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40 pp. Rock crystal (80 gp). Rock crystal (80 gp). Jade (100 gp).


Social Check DCs


Theodoric Colton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His black hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 17th year, his parents were killed by a goblins raid, leaving Theodoric alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Logical. Bonds: Religious, Immigrant, Enemies, Family. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Theodoric Colton, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Robert Branson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large green mantle and cape that has been intricately interwoven into his tan robe, and is pretty ugly. His hair is short and red. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Glassblower, Robert learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Job, Enemies. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Robert Branson, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)18 (+4) 10 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Orc, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Darby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His head has been shaved. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Don Darby, Male Human Paladin 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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