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NPC Generator

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Advanced [show]


Adam Warwick, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of morningstars on his belt, each one with a opal on the hilt. He keeps his long blonde hair kept up in a rat tail. His violet eyes dart from person to person.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Fighting. Bonds: Attractive, Adventurer, Rich, Nature, Family. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Adam Warwick, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Superior lock. 1 Silver holy symbol.


Social Check DCs


Norman Darby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light green in addition to tight pants. His blonde hair is cut short with large spiked bangs in the front. His green eyes peer out from beneath his small green hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He inherited the family business which he has now maintained for 4 years.

Motivation: He is unsatisfied with his job; and to unite with his sister

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Family. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Norman Darby, Male Human Paladin 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 36 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 4 (-3)6 (-2) 10 (+0)10 (+0)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Read, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His black hair is still thick. His gray eyes peer out from beneath his top pastel hat.

Personality: Calm and collected, he is a well trained Bowyer. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother; and to be a scribe again

Bonds: Attractive, Job, Slave, Debt, Family. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Anthony Read, Male Human Druid 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2500 sp. 2 Thunderstones. 1 Holy water. 3 Alchemist’s fire.


Social Check DCs


John Tindall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears black trousers with red and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is still thick. His eyes are hazel and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Opinionated, Justice. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

John Tindall, Male Human Bard 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1200 gp. Blue quartz (9 gp). Violet garnet (700 gp). Silver pearl (60 gp). Star ruby (800 gp). Golden yellow topaz (700 gp).


Social Check DCs


Lance Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He wears a feathered hat to hide his balding. He has green eyes.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. Energy wise he seems alert and responsive.

History: He got into the Stableman business at a young age. Lance was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He inherited the family business which he has now maintained for 5 years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Entrepeneur, Professionalism, Philantrophist. Bonds: Job, Religious. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Bradshaw, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Banded agate (4 gp). Red spinel (80 gp). Rhodochrosite (4 gp).


Social Check DCs

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