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NPC Generator

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Advanced [show]


Tim Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is greasy and uncared for. He has blue eyes and a blue hat with a violet feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast forest. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Weaver

Voice: Loud with bravado

Attributes [hide]

Tim Shelby, Male Human Wizard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)11 (+0) 15 (+2)17 (+3)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerald Walpole, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears rags and sports a simple walking cane. He wears a colorful flower in his chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert, Fighting. Bonds: Poor, Attractive, Guardian, Religious. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Walpole, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1300 sp.


Social Check DCs


John Everly, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a violet costume with the symbols of the sun god on his torso. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are brown and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Bookbinder profession.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Job, Mentor, Family. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

John Everly, Male Human Warlock 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Animal Handling +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp. Chrysoberyl (130 gp). Malachite (4 gp). Jet (130 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a falchion on his belt. His skin is fair and his fingers are delicate and long. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Entrepeneur. Flaws: Insomniac. Bonds: Poor. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Oakley, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Moss agate (10 gp). Rhodochrosite (10 gp). Sard (20 gp).


Social Check DCs


Thomas Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length silver hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Fighting, Impeccable, Optimist. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Thomas Bristol, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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