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Advanced [show]


Gerald Watson, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, but even with his fine clothing he looks run-down. He is tall, broad shouldered and powerfully built. His brown hair is still thick. His eyes, though not visible through his cowl, are hazel.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his brother; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Addict, Impulsive, Disease. Bonds: Family. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Gerald Watson, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bernard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy green pantaloons and a blue scarf. His chestnut hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Further expansion of business; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Family, Job. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Bernard Brownrigg, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Reynard Garrick, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male sports red clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He has dyed his greying golden hair a little too much giving a sharp golden color. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: Reynard lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers; and he would like to get married and retire

Ideals: Philantrophist. Bonds: Attractive, Family, Adventurer, Has a crush. Occupation: Barkeep

Voice: Speaks with lips pursed

Attributes [hide]

Reynard Garrick, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. Brown-green garnet (70 gp). Obsidian (16 gp). 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his yellow robe and has his glaive always slung over his shoulder. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He never wears the same outfit twice, unless he absolutely has to.

History: He was born on a small isolated farm. A gifted student he started as a Painter, but he got bored and became a Tanner. He has gone from town to town working and never settling down anywhere, but has fallen for a local Painter. He hasn't told them the truth, but wants to settle down with them.

Motivation: To unite with his sister; and further expansion of business

Ideals: Artistic. Bonds: Job, Nature, Has a crush, Family. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Heward Deighton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)15 (+2) 16 (+3)12 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has silver hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is harsh and unforgiving.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Gentry, Male Human Rogue 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)18 (+4) 10 (+0)12 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 10
Languages Common, Halfling, Terran, Gnoll, Draconic
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp.


Social Check DCs

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