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NPC Generator

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Advanced [show]


Cory Alston, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He wears his auburn hair up in a very large beehive style do. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has worked as a Spice Merchant like his mother before him.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Philantrophist. Flaws: Emotional. Bonds: Immigrant, Job, Family. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Cory Alston, Male Human Bard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 12000 cp.


Social Check DCs


Peter Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy red beard and wild red hair. His eyes, though not visible through his cowl, are violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Peter grew up listening to his father's many stories. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur, Justice, Philantrophist. Flaws: Fearful. Bonds: Adventurer. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Peter Willoughby, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Sard (50 gp). Golden pearl (100 gp). Aquamarine (300 gp).


Social Check DCs


Bertram Marlee, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and revenge

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Bertram Marlee, Male Human Adept 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 7000 sp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Atterton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue armored body suit, with a simple green line shooting up and back down. His hair, while still mostly blonde, has prominent grey streaks. His skin is flawless and his blue eyes scan people very quickly.

Personality: A skeptical and narcissistic man, Jocelyn's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: Jocelyn was born the youngest of three triplets. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Jocelyn Atterton, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)15 (+2) 16 (+3)15 (+2)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Roger Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. His red hair is slicked back into a classic pompadour. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Flaws: Sensitive, Hedonist. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Roger Roscoe, Male Human Druid 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item.


Social Check DCs

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