Raymond Lindsey, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He has a golden handlebar mustache and slicked back golden hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Crown-heir and found it very stressful. He has worked as a Crown-heir like his father before him.
Motivation: He wants revenge against gnolls; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, Slave, Enemies. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 7 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 pp. 1 Half-Plate. 1 Half-Plate.
Frederick Royal, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair and beard is wavy and long. His blue eyes peer out from beneath his top black hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. Frederick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy; and marry his sister to traveling adventurers
Ideals: Optimist. Bonds: Adventurer, Rich, Family. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 15 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp.
Guy Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown costume with the symbols of magic on his torso. He has moderate length silver hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Guy never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Athletic, Artistic. Bonds: Attractive, Adventurer, In love. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Sapphire pendant on gold chain (1000 gp).
Ernest Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. He sports a flattop hair cut. His blue eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His first spouse was a Weaver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Religious. Occupation: Performer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 pp. Large well-done wool tapestry (500 gp). Cloth of gold vestments (180 gp).
William Blyth, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green collared shirt and yellow pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. He wears a broad hat to cover his moderate length red hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Human culture. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Addict, Racist, Secretive. Bonds: Job. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp. Blue sapphire (600 gp).
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