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Advanced [show]


Lance Shipley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He sports tan clothing, slightly heavier than average wear. He has a hunchback. He keeps his blonde hair in a flapper bob. His green eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Cook, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Shipley, Male Human Rogue 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 18 (+4)10 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 500 gp. Eye agate (14 gp). Blue star sapphire (1500 gp). Hematite (14 gp). Banded agate (14 gp).


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a green and white handkerchief worn on his right side. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has hazel eyes and a green hat with a white feather.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Guard business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Now he works as a singing tutor during his time off.

Motivation: He has passion for adventuring and risk; and to share knowledge with the world

Ideals: Logical, Artistic. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Gomory Melancon, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 13000 cp.


Social Check DCs


Drogo Clayden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: A deep hatred of giants.

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Has a crush, Enemies. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Drogo Clayden, Male Human Barbarian 9
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 90 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Animal Handling +4, Athletics +0
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Abyssal
Attacks Melee +0 / 3d4-3, Ranged +2 / 3d4-1, Grapple +0

Possessions: 500 gp. Jade (100 gp). Brown-green garnet (100 gp). Red spinel (100 gp). Blue star sapphire (1300 gp). Eye agate (16 gp). Star rose quartz (20 gp).


Social Check DCs


Gomory Kitchur, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and is renowned for his bright grey suits and hats. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has worked as a Fletcher like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Insane. Bonds: In love, Poor, Job. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Gomory Kitchur, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 10 (+0)17 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 400 gp. 1 Tanglefoot bags.


Social Check DCs


Conrad Livingstone, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a large black jacket. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Conrad took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. During his travels, Conrad and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Conrad discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Conrad fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Conrad Livingstone, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 50000 cp. Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs

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