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Aldous Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear violet clothing when he does not wear armor. His hair is black and curly. He has amber eyes and a violet hat with a black feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: He was raised in a mountains tribe. From there he went from mercenary job to mercenary job. He hasn't been sleeping well lately.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Logical. Flaws: Insomniac. Bonds: Nature, Adventurer. Occupation: Bather

Voice: Raspy

Attributes [hide]

Aldous Stansfield, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with grey highlights, and long brown pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His hair is long and black with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His blue unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Human culture. Hugh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hugh took refuge in the large cave and found the beat up halberd and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and regain custody of his son

Flaws: Disease, Racist. Bonds: Family, Nature, Has a crush, Job. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Hugh Blankley, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 18 (+4)18 (+4)
Skills Athletics +3, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 600 gp.


Social Check DCs


Gunter Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: He was born in the north. He helped his mother out around the business and became quite the natural. He has achieved small success as a Spice Merchant.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Antagonistic, Depressed. Bonds: Job, Immigrant. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Blankley, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Nicholas Norton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver hair is heavily combed to the right. His gray eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nicholas was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Adventurer, Family, Nature, Job. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Nicholas Norton, Male Human Sorcerer 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)18 (+4) 11 (+0)16 (+3)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14663000000

Possessions: 25000 sp. 4 Smokesticks. 4 Holy water. 1 Antitoxin.


Social Check DCs


Bernard Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Brewer profession.

History: Bernard was raised in a hard working conservative environment. His childhood dream was to be a Brewer, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and to be a brewer again

Ideals: Fighting, Athletic. Bonds: Rich, Adventurer, Job. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Bernard Pickering, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 10 pp.


Social Check DCs

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