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NPC Generator

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Advanced [show]


Richard Willoughby, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his pickaxe. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Bonds: Guardian, Rich, Job. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Richard Willoughby, Male Human Barbarian 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 41 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hugh Kendall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large white mantle and cape that has been intricately interwoven into his brown robe. His hair is white and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Hugh wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Architect and found it very stressful. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Mentor, Job. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Hugh Kendall, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Dustin Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a small bristly mustache and wavy chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and expand his business

Ideals: Optimist. Bonds: Attractive, Immigrant, Poor, Job. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Dustin Pinkerton, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Chain shirt. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Solomon Merton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the west. His mother was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Joker, Persistence, Entrepeneur. Flaws: Hedonist. Bonds: Poor. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Solomon Merton, Male Human Warrior 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)15 (+2) 11 (+0)8 (-1)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 500 gp. Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Bradly, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy blue suit. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Kyle isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.

History: The child of a Fletcher, who enjoyed hunting, Kyle was taken on many hunting expeditions. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Insane, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Bradly, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)18 (+4) 17 (+3)14 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Gnome, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. Deep blue spinel (700 gp). Iolite (30 gp). Deep blue spinel (700 gp).


Social Check DCs

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